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- Re-Volt Demo
- -----------------------------------------------------------------------
-
- 1. Introduction
- 1.1 Minimum System Requirements
- 1.2 Recommended System Requirements
- 1.3 Installation
- 1.4 Getting the game running
- 1.5 Background Story
-
- 2. Game Set-Up
- 2.1 Game Options
- 2.1.1 Number of Cars
- 2.1.2 Number of Laps
- 2.1.3 Pick Ups
- 2.1.4 Ghost Car Settings
- 2.2 Video Settings
- 2.2.1 Video Device
- 2.2.2 Resolution
- 2.2.3 Brightness and Contrast
- 2.2.4 Render Settings
- 2.3 Audio Settings
- 2.4 Controller Settings
- 2.4.1 Default controls
- 2.4.2 Changing controller type
- 2.4.3 Configuring your keys
- 2.4.4 Steering Deadzone, Range and Non-Linear Steering
-
- 3. Modes of Play
- 3.1 Single Race
- 3.1.1 Enter Name
- 3.1.2 Select Car
- 3.1.3 Select Track
- 3.2 Time Trial
- 3.2.1 Uploading your best time to Acclaim.Net
- 3.3 Multiplayer
- 3.3.1 Connection Type
- 3.3.2 Packet Optimisation
- 3.3.3 Direct Play Protocal
- 3.3.4 Random Cars
- 3.3.5 Starting a Game
- 3.3.6 Joining a Game
- 3.4 Modes of Play in the Full Version
-
- 4. Weapons
- 4.1 Shockwave
- 4.2 Firework
- 4.3 Firework Pack
- 4.4 Electro Pulse
- 4.5 Bomb
- 4.6 Oil Slick
- 4.7 Water Balloon Pack
- 4.8 Ball Bearing
- 4.9 Clone Pick-Up
- 4.10 Turbo Battery
-
- 5. Miscellaneous Information
- 5.1 What's in the Full Version?
- 5.2 How to report bugs/submit comments
- 5.3 Legal Bits
-
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- 1. Introduction
- -----------------------------------------------------------------------
-
- 1.1 Minimum System Requirements
-
- P200 Processor
- 32 Meg RAM
- 3D Accelerator Card
- DirectX 6.0 or higher
- 25 Meg hard disk space
-
- It's possible that the game will run on a lower spec machine
- than this, but the game may perform erratically, so we don't
- recommend it.
-
-
- 1.2 Recommended System Requirements
-
- P333 or higher
- 64 Meg RAM or higher
- Second Generation 3D Accelerator Card
- DirectX 6.0 or higher
- 25 Meg hard disk space
- 16 bit sound card or better
- Direct Play compatible Joypad
- IPX connection (for play over a LAN)
-
-
- 1.3 Installation
-
- Run the self-extracting executable file "revoltdemo.exe".
-
- Go to wherever the files were extracted to and run "setup.exe".
-
- The default installation directory is
- C:\Program Files\Acclaim Entertainment\Revolt Demo
-
- You can change this during the installation, but make sure you
- remember where you installed the game, as this information will
- be needed when uploading your best times to Acclaim.net
- (see 3.2 below).
-
-
- 1.4 Getting the Game Running
-
- Go to the Start menu, select
- Programs/Acclaim Entertainment/Re-Volt Demo/Re-Volt
-
- The game will now be started. Navigating around the menus is
- simply a case of using the cursor keys to move around the
- selections and ENTER to choose them.
-
- Some menu items are greyed out - this is because these features
- are not available in the demo.
-
-
- 1.5 Background Story
-
- For years Toy-Volt had been producing games and toys for children
- all over the world. Within months of introducing their first
- products they shot to the top of their trade. No-one could put
- their finger on exactly what it was that made the toys
- so popular. Sure, they employed the best craftsmen and designers
- in the world, but there was something else about them,
- something almost magic.
-
- With their latest product it appears they have used a little too
- much of that special æsomethingÆ, for the radio controlled cars
- that were about to hit the production line have gained minds of
- their own. Escaping from the shelves that held them prisoners they
- have entered the real world, and are now creating chaos as
- they enjoy their new found freedom...the Toy-Volt R/C cars
- have Re-Volted!
-
- Re-Volt is all about fast paced arcade racing, utilizing the
- most realistic handling and some of the most intelligent opponents
- ever.
-
- Not only that, but all this action-packed, state of the art
- racing takes place over some of the most unusual courses ever
- seen in a racing game. Motoring round museums, speeding through
- supermarkets and tearing round toy shops are all possible
- in the world of Re-Volt.
-
-
- -----------------------------------------------------------------------
- 2. Game Set-Up
- -----------------------------------------------------------------------
-
- 2.1 Game Options
-
- To change these options, from the title screen select OPTIONS, then
- GAME OPTIONS.
-
- 2.1.1 Number of Cars
- This option allows you to select the number of cars in a race,
- from 1 - 8. The default number is 8.
-
- 2.1.2 Number of Laps
- Allows you to select number of laps, from 1 - 8. The default
- is 3.
-
- 2.1.3 Pick Ups
- This option lets you choose whether weapons are ON or OFF in the
- game. The default is ON. (see 4.Weapons below)
-
- 2.1.4 Ghost Car Settings
- If you've downloaded someone else's ghost car from Acclaim.net
- (see 3.2 below) you can choose to race against it in Time Trial
- mode from this menu option. Two selections are available to you,
- "Own Best" or "Downloaded". By default this is on "Own Best",
- meaning you race against your own best ghost car. By changing this
- to "Downloaded" you can race against the alternate, downloaded
- ghost car.
-
- 2.1.5 Speed Units
- Displays your cars speed at either miles per hour (mph),
- kilometers per hour (kph) or feet per minute (fpm).
-
- 2.1.6 Mode
- Sets the difficulty level of the controls.
-
- Junior RC - Reduced Speed: Simple Collision
- Console - Full Speed : Simple Collision
- Arcade - Full Speed : Simplified Car-Car Collision
- Simulation - Full Speed : Realistic Collision
-
- The default is Arcade. Beginners should try Console.
-
- 2.2 Video Options
- To change these options, from the title screen select OPTIONS, then
- VIDEO OPTIONS.
-
- 2.2.1 Video Device
- With the LEFT and RIGHT cursor keys you can cycle through all the
- video cards you have installed in your machine. Any 3D accelerator
- that supports DirectX 6.0 or higher should work fine with Re-Volt.
- Any changes you make to this option will only take effect when you
- enter a race or exit and re-enter the front end.
-
- 2.2.2 Resolution
- This allows you to cycle through all the video resolutions your
- graphics cards supports. Any changes you make to this option will
- only take effect when you enter a race or exit and re-enter the
- front end.
-
- 2.2.3 Brightness and Contrast
- If your graphics card supports these options, this lets you change
- values of the brightness and contrast in the game, from a range of
- 0-100.
-
- 2.2.4 Render Settings
- The settings in this menu can be changed to optimise the performance
- on your PC.
-
- 2.2.4.1 Draw Distance
- Allows you to set the draw distance in the game. There are
- five different settings, LOWEST, LOW, MEDIUM, HIGH and
- HIGHEST. The slower your PC, the lower the draw distance should
- be set.
-
- 2.2.4.2 Reflections
- Turns reflections on and off. The default is ON.
-
- 2.2.4.3 Shinyness
- Turns environment mapping on and off. The default is ON.
-
- 2.2.4.4 Lights
- Turns real time lights on and off. The default is ON.
-
- 2.2.4.5 Instance Models
- This option turns instance models on or off in the game. It is
- strongly advised you leave this setting turned ON unless your
- PC is really struggling running the game.
-
- 2.2.4.6 Skidmarks
- Turns skidmark trails on and off. The default is ON.
-
- 2.2.4.7 Shadows
- Turns shadows on and off. The default is ON.
-
-
- 2.3 Audio Settings
- To change these options, from the title screen select OPTIONS, then
- AUDIO OPTIONS.
-
- 2.3.1 Music Volume
- Sets the music volume from 1-100. Default volume is 70.
-
- 2.3.2 SFX Volume
- Sets the sound effects volume from 1-100. Default volume is 90.
-
- 2.3.3 SFX Test
- By moving left and right to choose, and ENTER to play, you can test
- the sound effects in the game.
-
-
- 2.4 Controller Settings
- To change these options, from the title screen select OPTIONS, then
- CONTROLLER SETTINGS.
-
- 2.4.1 Default Controls
- If you wish to use the default keyboard controls, they are as follows.
-
- ACCELERATE - UP
- REVERSE - DOWN
- LEFT - LEFT
- RIGHT - RIGHT
- FIRE WEAPON - LEFT CTRL
- FLIP CAR - END
- REPOSITION CAR - HOME
- PAUSE - ESC
-
- In-game, F1 cycles through the three available camera modes
- (chase, follow and in-car), while F2 displays your rear view camera.
-
- F3 allows you to watch your opponents racing in a window.
- Repeatedly pressing F4 cycles through your opponent's cars.
-
- ESC pauses the game and brings up the in-game menu. From this menu
- you can RESUME play, QUIT the game, watch a REPLAY, RESTART the race
- or change various render OPTIONS. (see 2.2.4 above for details)
-
- 2.4.2 Changing Controller Type
- If you have a controller connected to your PC and it has been set
- up from the Windows Control Panel you should be able to select it
- by cycling through the available controllers with the LEFT and
- RIGHT cursor keys.
-
- 2.4.3 Configure Your Controls
- Configuring your controls couldn't be simpler - when this menu
- option is selected each button needed will be printed on screen
- (i.e. ACCELERATE), at which point you should press the button on
- your keyboard/joypad which you want to perform the action
- displayed on-screen. When all eight buttons are configured you will
- be returned to the previous menu.
-
- 2.4.4 Deadzone
- Sets the 'deadzone' in the center of your controller, between a
- value of 0-100. Only applicable if you have an analog controller
- connected to your PC.
-
- 2.4.5 Range
- Sets the 'range' for your steering, between a value of 0-100. Only
- applicable if you have an analog controller connected to your
- PC.
-
- 2.4.6 Non-Linear Steering
- Can be turned on or off. Default is ON.
-
-
- -----------------------------------------------------------------------
- 3. Modes of Play
- -----------------------------------------------------------------------
-
- 3.1 Single Race
- Select this game type to have a single race against computer-controlled
- cars.
-
- 3.1.1 Enter Your Name
- Rotate the giant tire around to select the letters in your name,
- pressing enter to select the letter you want. When you have entered
- your name select END from the wheel to progress to the next screen.
- If you make a mistake, selecting DEL on the wheel will delete the
- last selected letter.
-
- 3.1.2 Choose Your Car
- Cycle through the boxes with the cursor keys. The currently
- highlighted box will zoom out of the screen, and you will be given
- some information about the car in the box. Choose your car carefully,
- they all handle differently and finding the right car for you
- could be the difference between winning the race and coming nowhere.
- Press ENTER when you have chosen your car.
-
- You will notice that some boxes are covered in brown paper... these
- can be 'unwrapped' in the final version of the game, eventually
- giving a total of 28 cars.
-
- 3.1.3 Select Track
- In this demo you can only select the "Toys in the Hood 1" track, but
- pressing the LEFT and RIGHT cursor keys cycles through the other tracks
- that will be selectable in the final game. UP and DOWN turns mirrored
- and reversed tracks on or off, but these cannot be selected in the
- demo.
-
- 3.1.4 The Race
- After you have finished the single race a menu will come up giving you
- four choices - RESUME, RESTART RACE, VIEW REPLAY, or QUIT. If you choose to
- watch the replay you can return to the title screen by pausing the game
- and selecting EXIT. Alternatively you can restart the replay by
- selecting RESTART.
-
-
- 3.2 Time Trial
- When time trial is selected, name entry, and car and track selection is the
- same as in single race.
-
- 3.2.1 Upload your times to Acclaim.net
- If you get a great time and you want to compete with the world's best,
- upload your time to Acclaim.net. Go to http:\\www.re-volt.com and
- follow the on-line instructions to upload your time.
-
- Whilst on-line it is also possible to download other player's ghost
- cars and race against them on your PC. Instructions can be found at
- http:\\www.re-volt.com or http:\\www.acclaim.net.
-
- 3.3 Multiplayer
- Whether you want to start or join a multiplayer game, there are a number of
- settings that can be changed to aid a successful multiplayer experience.
-
- 3.3.1 Connection Type
- You should select the connection type that applies to you from the
- following types -
-
- IPX Connection for Direct Play
- Modem Connection for Direct Play
- Serial Connection for Direct Play
-
- 3.3.2 Packet Optimization
- This can be set to either Latency or Bandwidth. If you are on a slow
- connection, Bandwidth should be selected.
-
- 3.3.3 Direct Play Protocol
- This can be set to ON or OFF. Default is ON. Turning it off may help
- your performance.
-
- 3.3.4 Random Cars
- Can be set ON or OFF. Default is OFF. If turned on then all players
- start with the same, random car. When a race is restarted a new
- car is selected for everyone.
-
- 3.3.5 Starting a Game
- Select Multiplayer game, then choose start game. Select your name,
- car and track as described above in 3.1.1 - 3.1.3. You will now be
- taken to the waiting room. When everyone has joined your game, press
- TAB to launch the setting. While in the waiting room, messages can
- be sent to all the other players by simply typing them in and
- pressing ENTER.
-
- 3.3.6 Joining a Game
- When you select to join a game you will be shown a list of all active
- games. When you highlight a game with the CURSOR keys a list of all
- the players currently in that game will be shown. To join a game,
- highlight it and press ENTER. Select your name and car as described
- above in 3.1.1 and 3.1.2 above.
-
- You will now be taken to the waiting room, where you will have to wait
- for the host (the person who started the game) to launch the session.
- Whilst in the waiting room, messages can be sent to all the other
- players by simply typing them in and pressing ENTER.
-
- 3.4 Modes of Play in the Full Version
-
- The full version of Re-Volt has the following game modes.
-
- Single Race
- Multiplayer
- Championship
- Training
- Battle Mode
- Practise
-
- -----------------------------------------------------------------------
- 4. Weapons
- -----------------------------------------------------------------------
- Winning is all that matters, even if it means bending the rules a little. The
- pick ups that can be found around the environments in Re-Volt give the cars
- opportunity to create some serious havoc to the other racers.
-
- Pick ups take the shape of a red and yellow spinning lightning bolt. Once
- collected, all the available weapons cycle round in the top-left corner
- of the screen until finally stopping randomly on the active weapon.
-
- There are 10 different types of weapons available in the game.
-
- All weapons are activated by the player, except for the bomb (see 4.5 below)
- which is active instantly when collected.
-
- Pick ups can be disabled from the front end. (see 2.1.3 above for details).
-
- 4.1 Shockwave
- A blue ball of electricity shoots from the front of the car, sending any
- cars in itÆs path flipping into the air.
-
- 4.2 Firework
- Fires a single rocket ahead of the car, continuing until it hits a wall or
- an opponent.
-
- 4.3 Firework pack
- A pack of three rockets (4.2).
-
- 4.4 Electro pulse
- An electric current hums over the car. When another car is in close
- proximity, a bolt connects the two and the victimsÆ power is temporarily cut.
-
- 4.5 Bomb
- When the bomb is collected, the carsÆ antenna starts fizzing down like a fuse.
- If the fuse reaches the bottom, then the car blows up, but if another car
- is touched before this then the bomb is transferred.
-
- 4.6 Oil slick
- A pool of oil is dropped on the floor directly behind the car. Each tire
- that is driven through this pool of oil temporarily loses traction.
-
- 4.7 Water balloon Pack
- A water filled balloon is hurled from the car. On impact with the floor
- (or opponent) it bursts, affecting the grip of all vehicles in the immediate
- vicinity.
-
- 4.8 Ball Bearing
- An extremely heavy ball bearing is fired from the rear of the car, knocking
- anything in its path out the way.
-
- 4.9 Clone Pick Up
- When the clone pick up is activated a lightning bolt identical to a regular
- pick up is dropped on the floor. If you mistake it for a regular pick up
- and try to collect it, you'll soon learn of your error when it explodes
- on contact!
-
- 4.10 Turbo battery
- Gives your car a temporary power boost.
-
- -----------------------------------------------------------------------
- 5. Miscellaneous Information
- -----------------------------------------------------------------------
-
- 5.1 What's in the Full Version?
-
- Arcade racing with realistic handling and unique tracks.
- 28 cars to find and control
- 14 single player tracks set in 7 different environments
- Multiple game modes
- 12 car races on PC, up to 4 car races on consoles.
- 12 players over a LAN or internet on PC
- 4 multi-player arenas
- State of the art graphics
- Stunning physics engine
- Wide selection of pick-ups and weapons
- Advanced artificial intelligence - each car has itÆs own personality.
- Track Editor
- Many features are initially hidden - player rewards are never far away
-
- 5.2 How to Report Bugs/Submit Comments
-
- To report a bug or give us your comments, send an e-mail to
- revolt@acclaim.net, or visit http:\\www.re-volt.com or
- http:\\www.acclaim.net and follow the instructions on-line.
-
-
- 5.3 Legal Bits
-
- ACCLAIM ENTERTAINMENT, INC. PRESENTS
- RE-VOLT (TM)
- (C) ACCLAIM ENTERTAINMENT, INC. 1999
- DEVELOPED BY IGUANA LONDON LTD, AN ACCLAIM STUDIO
- ALL RIGHTS RESERVED
- USES MILES SOUND SYSTEM, COPYRIGHT (C) 1991-1999 BY RAD GAME TOOLS, INC.
- MP3 DECODING COURTESY OF FRAUNHOFER AND THOMSON MULTIMEDIA AND USED IN
- CONJUNCTION WITH MILES SOUND SYSTEM
- DISTRIBUTED BY ACCLAIM ENTERTAINMENT, INC.
- THIS DEMO IS INTENDED FOR PERSONAL USE ONLY AND MAY NOT BE LENT, COPIED,
- SOLD, PUBLISHED, DUPLICATED ONTO CD, ETC, WITHOUT PRIOR WRITTEN APPROVAL
- FROM ACCLAIM ENTERTAINMENT, INC.
- ALL CHARACTERS HEREIN AND THE DISTINCT LIKENESSES THEREOF ARE TRADEMARKS
- OF ACCLAIM ENTERTAINMENT, INC.
- ACCLAIM IS A REGISTERED TRADEMARK OF ACCLAIM ENTERTAINMENT, INC.
-
-
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- --------------------------last revised 6/8/99-------------------------
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